Vis, neutral male human Wizard ----- --...| |....| |...-- |...| --..| |@-- -h- .0I.....--... .........)... ..-----...)....--. .^| -..|...<... -----..... --... -.. --. Vis the Conjurer Experience level: 4 Strength: 10 Dexterity: 11 Constitution: 17 Intelligence: 18 Wisdom: 10 Charisma: 9 Health: 0(29) Energy: 5(33) AC: 9 Gold: 197 Moves: 451 Your Inventory: Coins $ - 197 gold pieces Weapons a - a blessed +1 quarterstaff r - an [uncursed +0] runed dagger [of warning (elven)] (weapon in hand) t - an [uncursed +0] crossbow w - an [uncursed +0] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) n - an [uncursed +0] iron skull cap [orcish helm] Comestibles o - an [uncursed] tripe ration s - an [uncursed] tin [of gecko meat] Scrolls i - an uncursed scroll of remove curse j - a blessed scroll of confuse monster k - an uncursed scroll of confuse monster p - a [cursed] scroll labeled KERNOD WEL [of light] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self Potions f - an uncursed potion of monster detection g - an uncursed potion of oil h - a blessed potion of object detection Rings d - an uncursed ring of protection from shape changers e - an uncursed ring of stealth Wands c - an uncursed wand of sleep (0:5) Tools u - an [uncursed tallow] candle Gems q - 2 [uncursed] green gems [worthless glass] v - an [uncursed] yellowish brown gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - haste self 3 escape 85% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 713. Your alignment was 12 / 12. Monster difficulty range was 0 - 3. Level difficulty was 3. You were magic-protected. You were warned. Your luck was zero. You are dead. Vanquished creatures: a gnome king a gnome lord 2 hobbits 5 gnomes 2 jackals a goblin a lichen 13 creatures vanquished. Voluntary challenges: You were an atheist. You were illiterate. You used a wielded weapon 10 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains a long staircase Level 2 stairs to The Gnomish Mines The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:239 you reached level 2 of The Dungeons of Doom. On T:312 you advanced to experience level 2. On T:339 you reached level 1 of The Gnomish Mines. On T:364 you advanced to experience level 3. On T:370 you advanced to experience level 4. Latest messages: The sleep ray hits the gnome king. The sleep ray hits it. (2x) You hit the gnome king! You hit the gnome king. (2x) [HP+1=7] You hit the gnome king. You kill the gnome king! There are several objects here. r - a magical runed dagger (weapon in hand). You miss the dwarf. (2x) The dwarf hits! It hits! [HP-5=2] You miss the dwarf. [HP+1=3] The sleep ray hits the dwarf. The sleep ray hits it. (2x) You miss the dwarf. You hit the dwarf. You miss the dwarf. The dwarf hits! You die... Final status: Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 3 with 782 points, and 197 pieces of gold, after 451 moves. You were level 4 with a maximum of 29 hit points when you died.